Wednesday, July 21, 2010
FireWorks Video Training List
Lynda.com Fireworks CS4 Rapid Prototyping
Lynda.com Fireworks CS4 Essential Training
Lynda.com Fireworks CS4 Getting Started
Lynda.com Fireworks CS4 New Features
Saturday, July 17, 2010
Lynda.com Fireworks CS4 Getting Started
Description
Fireworks has come a long way from its roots as a screen graphics editor. As Jim Babbage demonstrates in Fireworks CS4 Getting Started, the latest release can serve as a rapid prototyping tool for a variety of uses--a central hub in the design and production workflow. Since Fireworks is a hybrid imaging application, able to seamlessly mix vector and bitmap images, layered Illustrator and Photoshop documents can be imported, edited, and restructured. Jim shows how to customize the interface and use layout tools like Smart Guides and the 9-Slice Scaling tool to quickly position and align objects on the canvas. He also discusses a variety of delivery options, including web-optimized graphics, interactive PDFs, AIR prototypes, and standards-compliant CSS and HTML. Example files accompany the course.
Topics include:
* Importing and exporting images
* Measuring distances between guides for precise positioning
* Editing symbols in place
* Creating multi-page HTML click-through prototypes
Table Of Contents
Fireworks CS4 Getting Started
Welcome
Understanding Fireworks
Using the Fireworks interface
Getting images in and out of Fireworks
Smart Guides and tooltips
In-place symbol editing
Exporting CSS and images
Creating HTML clickthroughs
Creating interactive PDFs
Exporting an AIR prototype
Download Links:
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Lynda.com Fireworks CS4 Rapid Prototyping

Description
In Fireworks CS4: Rapid Prototyping, designer Jim Babbage deconstructs real-world examples that show the interoperability between Fireworks and other Adobe applications. Jim lays out the schedule for good prototyping, from wireframing to storyboarding to creating multi-page mockups for design feedback. Along the way, he covers advanced imaging topics, such as adding interactivity for a realistic mockup and exporting a Flex mockup as an FXG file. Exercise files accompany the course.
Topics include:
* Using screen-sharing applications for review and feedback on prototypes
* Emulating a Spry accordion panel with the Grid auto shape
* Storyboarding wireframes to make them more realistic
* Adding navigation and design variations to elicit comments
* Building multi-page mockups and adding interactivity
* Inserting rollover states in prototypes
* Using Flex skins in final mockup sets
Table Of Contents
Introduction
Welcome
Using the exercise files
Understanding rapid prototyping
1. Rapid Prototyping Options in Fireworks
Using Share My Screen
Using PDFs for wireframe and design feedback
Understanding storyboard concepts
Viewing the HTML prototype
Viewing the AIR prototype
2. Wireframing
Understanding wireframes
Planning a wireframe
Creating a wireframe
Adding a master page and its subpages
Customizing subpages with Greeked text
Emulating a Spry accordion panel with the Grid Autoshape
Creating an order form
Building a contact form
Exporting wireframes
3. Storyboarding
Making a wireframe realistic
Using the Kuler panel for color choices
Importing graphics into a first storyboard
Adding navigation
Adding design variations
Using Demo Current Document
Emailing deliverables
4. Multi-Page Mockups
Adding a new page
Adding component symbols
Adding interactivity
Exporting storyboards as a PDF
5. Adding Interactivity
Exploring the completed prototype
Mocking up an interactive accordion panel
Mocking up a pop-up window
Exporting an HTML prototype
6. Creating AIR prototypes
Understanding AIR
Examining the structure
Adding rollovers
Adding events
Adding interactivity for realism
Adding a new state with pages
Troubleshooting
Creating the AIR prototype
7. Creating Flex Mockups
Using Flex skins
Exporting MXML
Exporting FXG
8. Going Further with HTML Prototyping
Embedding an iframe into a Fireworks HTML prototype
Embedding an SWF file into a Fireworks HTML prototype
Conclusion
Goodbye
Download Links:
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http://www.fileserve.com/file/QpaaUxE/Lynda.com.Fireworks.CS4.Rapid.Prototyping-iNKiSO.part1.rar
http://www.fileserve.com/file/rv84nch/Lynda.com.Fireworks.CS4.Rapid.Prototyping-iNKiSO.part2.rar
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Lynda.com Fireworks CS4 Essential Training

Description
Fireworks CS4 is a hybrid imaging and rapid-prototyping application with an enhanced toolset and a greater variety of options. In Fireworks CS4 Essential Training, Jim Babbage demonstrates how to navigate and customize the workspace in this design and production hub. He then provides a primer on the array of graphics that can be created and combined in Fireworks, including bitmap and vector art, layered Photoshop and Illustrator files, and files in the native Fireworks format, enhanced PNG. He demonstrates creative uses of text, animation, and effects. Jim discusses how to generate optimized web graphics as well as entire interactive prototypes based on CSS, HTML, PDF, and AIR. This training is intended for those who are new to Fireworks or who are seeking insights into the techniques made possible by the latest version. Exercise files accompany the course.
Topics include:
* Achieving layout accuracy with tooltips and Smart Guides
* Retouching bitmap images with the corrective bitmap tools
* Creating and reusing buttons, animations, and other symbols
* Maintaining crisp text in web images
* Creating and editing vector objects
* Using Live Filters, Live Styles, and blend modes
* Showing multiple design options to clients
* Integrating Fireworks with Dreamweaver, Photoshop, Flash, and other CS4 applications
Table Of Contents
Introduction
Welcome
1. The Workspace
Creating a new document
A quick tour of the interface
Working with tabbed documents
Setting up rulers, guides, and grids
Tooltips and Smart Guides
Working with pages
Working with layers
Configuring panel groups
Using the Property Inspector
Creating custom workspaces
The Preferences panel
2. Graphics 101
The Fireworks PNG format
Opening files using Bridge
Importing files
Opening Photoshop files
Opening Illustrator files
Saving versus exporting: What's the difference?
Exporting a single file
Using the Image Export Wizard
Using the Image Preview window
Using the Export Area tool
Creating PDF files
Saving Photoshop files
Saving Illustrator files
3. Working with Bitmap Images
The Bitmap toolset
Resizing images
Using the selection tools
Using the drawing tools
Retouching with the corrective tools: Rubber Stamp, Replace Color, and Red-eye Removal
Using the bitmap effects tools: Blur, Sharpen, and Smudge
Using more bitmap effects tools: Dodge and Burn
Improving images using the Levels filter
Masking one image with another
Creating a bitmap mask with a selection
4. Working with Vector Images
The vector toolset
Using the Pen tool
Editing vector shapes with Freeform and Reshape Area tools
Filling shapes with patterns and textures
Using Auto Shapes
Using shapes as image elements
Scaling shapes
Masking objects with vector shapes
Applying strokes
Using Vector Path, Redraw Path, and Path Scrubber
5. Working with Symbols
What are symbols?
Creating graphic symbols
Creating button symbols
Creating animation symbols
Sharing symbols with the Common Library
Editing the instance of a symbol
Adding component symbols to a design
Exporting and importing symbols
6. Animating in Fireworks
Creating GIF animations
Animating with Twist and Fade
Creating a tweened animation
7. Working with Web Graphics
The web toolset
Interactivity using hotspots
Using the Slice tool
Optimizing images for export
Exporting an HTML layout
Generating a CSS-based layout
8. Working with Text
Using text in Fireworks
Adding text to a path
Adding text in a path
Using text as a mask
Maintaining crisp text in web images
9. Exploring Creative Options
Fun with filters
Using Photoshop Live Filters
Working with Styles
Using blend modes
Converting bitmap selections to paths
Using the Kuler panel
10. Rapid Prototyping
Using a master page
Creating multiple web layers
Sharing layers across pages
Sharing web layers across pages
Using HTML component symbols
Creating choices and showing design options to clients
Previewing the mock-up
HTML prototyping
PDF prototyping
AIR prototyping
Tips for a smoother workflow
11. Fitting Fireworks into Your Design Workflow
Working with metadata
Using Fireworks tools in Bridge
Integrating Fireworks and Flash
Roundtrip editing between Dreamweaver and Fireworks
Copying and pasting objects to Dreamweaver
Conclusion
Goodbye
Download Links:
Comming Soon
Lynda.com Fireworks CS4 New Features

Description
In Fireworks CS4 New Features, Jim Babbage guides users through the most important changes in Adobe's Fireworks CS4. These changes demonstrate how Fireworks has grown into a solid graphics tool with a strong focus on rapid prototyping of websites and other rich media applications. Jim explains the improvements to the new interfaces for preferences and commands, details several new productivity features, and walks through the process of prototyping a web design.
Topics include:
* Using the enhanced vector tools and the 9-Slice Scaling tool
* Editing symbols
* Rendering and wrapping text
* Using Live Styles and the Styles panel
* Creating interactive PDFs
Table Of Contents
Introduction
Welcome
1. Understanding the New Interface
Navigating the new Adobe interface
Understanding the improved Preferences panel
Using the improved Command menu
Using the improved Command panels
2. Using the New Productivity Features
Using the enhanced vector tools
Using the 9-Slice Scaling tool
Improved symbol editing
Wrapping text with the Text in Path command
Enhanced text rendering
Using Live Styles and the Styles panel
3. Exploring Other New Features
Prototyping a web design
Creating an interactive PDF
Conclusion
Goodbye
Download Links:
Comming Soon