Saturday, July 17, 2010

Lynda.com ActionScript 3.0 In Flash CS4 For Designers

Author: Todd Perkins | Duration (hr:min): 06:20 | Language: English | 1DVD | Released on: 12/19/2008 | Exercise files: Yes | Size ( Compressed ): 342MB | Size ( After Extraction ): 377MB


Description
People often see cool web applications like YouTube and wonder how they were created. The answer in many cases is with ActionScript and Flash. ActionScript 3.0 in Flash CS4 for Designers is an introductory course that teaches new designers the building blocks of web programming. Todd Perkins covers the development of web applications from the ground up, starting with basic programming, terminology, and coding syntax. He also covers how to use keyboard controls, mouse actions, and drag-and-drop actions to allow users to interact with the applications. Exercise files accompany the course.
Topics include:

* Working with loops to show repeated actions
* Defining functions and variables
* Handling events and event listeners
* Using classes to organize code
* Building arrays to hold lists of information
* Loading external content from various files
* Adding images and sound to an application



Table Of Contents
Introduction
Welcome
Using the exercise files
Overview

1. Introducing AS3.0 Fundamentals
Understanding ActionScript
Understanding the Actions panel
Understanding trace statements
Working with comments

2. Working with Variables
Understanding variables
Understanding the syntax of variables
Assigning variable values
Retrieving variable values
Working with different data types

3. Using Functions
Understanding functions
Using functions
Understanding function syntax
Understanding parameters
Returning values
Using local variables

4. Working with Display Objects
Understanding dot syntax
Controlling display properties
Creating objects dynamically
Controlling nested movie clips

5. Understanding and Handling Events
Understanding events and event listeners
Handling mouse clicks
Handling other mouse events
Working with keyboard events
Removing event listeners

6. Creating Conditional Statements
Understanding conditional statements
Writing if statements
Understanding conditional operators
Writing compound if statements
Writing else statements
Writing else-if statements
Working with switch-case statements
Detecting collisions

7. Using Math to Perform Tasks
Understanding mathematical operators and number data types
Aligning objects to the edge of the stage
Aligning to the center
Using random numbers between 0 and 1
Using a range of random numbers
Creating a random-number function
Creating a tip calculator

8. Creating and Using Arrays
Creating an array
Referencing an index in an array
Using shorthand notation to create arrays
Finding indexes
Making a game with a random array index

9. Creating and Using Loops
Understanding loops
Creating for loops
Using for loops
Sorting mail with a loop
Using while loops

10. Using Classes
Understanding classes
Extending classes
Understanding methods
Using properties
Instantiating classes
Setting up multiple classes
Creating packages

11. Handling Text
Loading external text
Appending text
Reading HTML
Styling links with CSS

12. Loading Media
Loading bitmaps
Loading SWF files
Creating a preloader
Loading sound
Stopping sound
Controlling volume
Understanding video
Loading video
Controlling video playback

13. Creating a Calculator
Previewing the Calculator application
Setting up the variables
Adding event listeners
Controlling numeric input
Setting up the Dot and Clear buttons
Finding the current operation
Capturing numbers
Performing calculations

Creating a calculator class
14. Getting Out of Trouble
Understanding and fixing errors
Getting help

Conclusion
Goodbye


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